Neat presentation on product/service design with regard to human interactions, by Bill DeRouchey.
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Interaction has a language that is…
- Created and curated
- Expressed through visceral stimuli
- To give priority, clarity, and purpose
Priority
Is there a hierarchy or choice architecture? Consider: size, color, placement, display order.
Clarity
Does the interface or are the options communicated clearly? Consider: words, icons, color, size, aesthetics
Purpose
Is the function of the product/service being maintained throughout the design dialogues (interactions)? Consider: simplicity, perspective, restraint

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